C++ casting

Instead of the ancient  “(typename) thingy” use:
In a hurry:


  • when bits are correct for typename “reinterpret_cast<typename>(thingy)
  • when actual conversion is going to occur such as int to float. Sometimes need when there is ambiguously overloaded functions. “static_cast<typename>(thingy)
  • when mucking around with runtime type stuff: “dynamic_cast<typename>(thingy)”but such usage usually is a failure to architect the hierarchy properly, you should fix the hierarchy when time permits.

    In all cases these latter are superior to C’s original format as they wrap parens around what is being cast, making for easier reading. Casting with the exception of reinterpret_casts actually does involve a function call, the source might as well reflect that.

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